- Idle footprint
- 0.00ms at idle. Fully event-driven, no polling loops burning
your tick budget between heists.
- Frameworks
- Auto-detected at runtime — Qbox, QB-Core and ESX, probed in that order by
shared/bridge.lua. No config switch to set, and the bridge ships readable
so you can adapt it to any core fork.
- Dependencies
ox_lib · ox_target · vrf_groups · Lua 5.4.
No database required — live settings persist to a JSON file, so there is no
schema to install and nothing to migrate.
- Dispatch
- Auto-detects 9+ systems: ps · cd · qs · core · rcore · linden · origen ·
emergency · custom hooks.
- Live admin
/gruppeadmin in-game panel: start, stop, reset cooldowns and retune the
heist live. Changes persist across restarts.
- Open config
config.lua, gruppe6_live_config.json and
server/bridge.lua are all escrow-ignored, so they stay readable and editable. Payouts, cooldowns, guard armor, minigame
difficulty: every number on this page is yours to change.
- Server authority
- Payouts validated server-side. Anti-exploit telemetry (distance, teleport, speed,
godmode) with optional Discord webhook reporting.
- Crash-safe
- Disconnect mid-heist and you have a 20-minute window to rejoin: reconnect with a
new server ID and the crew and heist state are restored where you left them.
- Clean runtime
- Orphaned entities swept every 60s · optional routing-bucket isolation · 5 languages
shipped (EN/DE/FR/ES/PT-BR), fully translatable.
- Escrow + VRF Protect
- The resource ships under FiveM Asset Escrow, with VRF Protect layered on top:
server-side logic stays encrypted until your licence key validates against
api.vrflabs.com. A healthy boot prints Protection: ● ONLINE.
The licence re-checks periodically with a grace window, so a brief API blip never takes
your server down mid-heist.
- Fail-closed
- If license validation ever lapses, the heist refuses to start; nothing is ever paid out
at a wrong amount.